The Last of Us - Third Person
Game
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In this game all the necessary information that the player
would need is all there right in front of them, from the main menu the player
can view their current progress in the game, restart a new game, look through
the chapter of the game and scroll through the options menu, there isn’t any kind
of delay when choosing one of these options as the game takes the player
straight there. When looking at the in-game menus they are equally impressive
as it lets the player look through the options menu as does the main menu, have
a look through some of the tutorials the game offers and the chance to restart
any encounter the players makes in the game. The other in game menu is
specifically designed for game-play purposes such as crafting weapons; this
menu also follows the colour pattern like the others in being black or darkish
background behind white text. Some of the information in the game can be complex at time,
but the game does its best in order to condense this information, a good way of
this is the sliders which are located at the options menu, these provide the
player to alter the music, sound effects and the speech to whatever the player
then find most comfortable with.
The input methods for the menu screens for The Last of Us
are very simple as it only requires the player to use three buttons which aid
them through the menus within the game such as the pause screen menu that only
needs the use of the circle button (Back), the pause button on the centre of
the controller which enables the player to resume the game and finally the enter
button which is in the shape of an X which selects options o the menus for the player.
The menu screens for The Last of Us are quite effective
because they are very simple to use and navigate through; only having the
player to sue a maximum of three buttons for some of the menu screens makes it
very simple for the user to use.
When using the menu systems in The Last of Us there isn’t any
real delay when pressing the buttons required to navigate through them, the
only real delay in very, very short, the only real place where the game menus
become slow is when the player decides to pause the game, obviously that would
come with delay as it is saving the players current progress. Other than that,
the controls used are very smooth to use. The controls used for the menu
systems are all on the controller you are provided with your console, all the
buttons are easy to use and not out of the players reach when using them.
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