Tuesday, 30 October 2012

Compelling Gameplay Mechanic

In this blog post I will be writing about a gameplay mechanic that I personally think is good and then writing about another gameplay mechanic that isn't particularly very good. Firstly I will be writing about the game mechanic that I personally like which is the Versus Mode on the game Left 4 Dead 2. When you play in this mode it allows you to set up a lobby which consists of 8 players which half can play as the survivors and then the other 4 can play as the special infected which includes the Smoker, Hunter, Boomer, Charger, Jockey, Spitter, Witch and the occasional Tank. Players can only become the Tank once per level in each campaign. Paying as the special infected can be more fun than being the survivors, there aim is simple, to survive and get to the net part in the campaign, whereas playing as the special infected give the player a fresh new perspective in that you must try and stop the survivors from getting through the level, after each round the players swap sides the infected become the survivors and the survivors become the special infected.


Next I will be talking about another gameplay mechanic which I personally don't think is very good. The game that I have chosen is Call of Duty Modern Warfare 3's demolition mode, my reasons for choosing this game type if because when you first start there are 2 bomb sites in which you're supposed to destroy, it's fine when there are 2 bomb sites but when you destroy 1 of them then the opposition team which is defending will then always "camp" at the final target. The term camping mean when a player consistently stays in the same spot and doesn't move. Players will find this frustrating because they will find it increasingly more difficult to destroy the target. Camping always ruins a game for all players, not only is it frustrating but it's never going to stop. Camping is in all games, there's always a different way to "camp" in every game. 


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